Mercy Dodgeball Tournament – Benefitting Make-A-Wish

February 27, 2017

Dodgeball was a staple of childhood in the 80s. Now, Mercy Clinic is bringing it back for a good cause, a charity tournament raising money for the Make-a-Wish Foundation.

Details:

Saturday, March 4
6 to 10 p.m.
GameTime Sports, 4160 Ehlmann Rd, St. Peters, MO 63376

  • 8-player Teams (any number of players for subs)
  • $25.00 / player
  • Adult Beverages and Concessions available for purchase
  • Perpetual Cup to the winning team
  • Prizes for “Best Dressed Team”
  • 50/50 Raffle

Register by emailing Carol or Stephanie Carol.rademacher@mercy.net or Stephanie.vazquez@mercy.net

 

Mercy - Make-A-Wish Dodgeball teams 2016

Mercy - Make-A-Wish Dodgeball teams 2016

The Tournament Rules

  • Each team is required to start the evening with a minimum of 8 players. You may have any number of subs on the team, each being a paid member. It’s for charity remember! Cheerleaders are FREE!
  • All players MUST sign a facility waiver.
  • Any given player may only play for 1 team. Sorry, no sharing the young and fast!
  • All players for the ADULT brackets must be 16 years of age or older. (See details below for kids bracket).
  • The referee’s calls are final. Dodgeball is mostly a game of honor. Please play fair and respect the sideline calls.
  • Teams may not substitute players during active play. Once a team of 8 has taken the court they are the only 8 to play during that round. All substitutions are to be made between rounds.
  • Any team that is short any number of players for any given round may decide to play “short” or forfeit that round. Special exceptions may be made for a team sustaining 2 or more injuries resulting in 6 or less able-bodied players. All cases should be appealed to Stephanie or Carol BEFORE the beginning of a team’s next round of play.
  • At the beginning of play all players must be at the “wall”.
  • Players sent to the center line for the initial ball retrieval must return to the wall before making any throws.
  • When a ball is caught, the person who threw the ball is called out and the catching team may have 1 player return to the court.
  • Players returning to the court into play will not be considered “active” until they have touched the wall. They cannot throw a ball, catch a ball, or be thrown out until they are again active.
  • Any player being hit by a ball above the shoulders will NOT be called out.
  • No “hiding” players. All team members must be actively participating in play while on the court.
  • Players may NOT cross the center line. Doing so will result in that player being called out.
  • A thrown live ball may hit only 1 player. If the thrown ball hits the ground, wall or other object before hitting a player it is considered dead and does not result in an out.
  • You may block a thrown ball with a held ball. However, if you drop the blocking ball during the act of blocking, or if you fail to make a clean block (still hits or grazes your body afterwards), you are out.
  • Players may only hold the ball for 10 seconds. Any ball held for longer will be a dead ball and must be rolled over to the opposing side of the court.
  • The team with the most players on the court at the end of the round will win that round.
  • Have fun!

For the Kids

By popular request we are hosting the fun for the kids as well! All the same rules apply, and teams may have players ranging in age from 6 to 15. Kids will play for trophies and, of course, bragging rights

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